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Literacy-Based Speech Language Therapy Activities


                       How to Leverage Predictable Narratives and Gaming to

                       Make Communication Gains

                              Now that we have learned a bit about predictable books, let’s talk about types of games and

                       the way we play.  Yes, games come in boxes and line our shelves but we need to reach back into the
                       memories of our childhood and reintroduce ourselves to the games we played in and around our
                       neighborhood.  We also need to open our minds forward and think of all the possibilities that apps

                       and websites could afford us.  If it matches the narrative structure of a book, it is “fair game.”

                       Types of Games:


                       Board Games
                       We all have our favorites.  Think of yours. No, truly think of yours. Monopoly is a cumulative story
                       where you are a realty investor and you travel around accumulating wealth.  So is Sorry!  Winners
                       accumulate.  Trivial Pursuit is both a cumulative and question and answer game.


                       Scavenger Hunt – Searches
                       Tag, 7-Steps Around the House, Marco Polo, Oh Captain My Captain, Capture the Flag.  If there

                       was a reason I was getting grounded in the summer when I was young, chances are I didn’t come
                       home when I was in the middle of a scavenger hunt -search game.  Leaving the game would have
                       been against the law, basically, or so I told my mom.  There are books like Going on a Bear Hunt or Are

                       You My Mother? which can be reenacted with 10 stick-figure drawings and a trip around your school
                       yard.


                       Imitation and Follow Directions Games
                       I was teaching my students Go-Go-Stop when a passerby asked, “Are you from up north?” When I
                       said I was, she said: “It’s called Red-Light Green-Light down here.”  My student immediately knew

                       what to do.  Statues and Simon Says are both imitation games.  You can get your students out of
                       their chairs with books like Mr. Brown Can Moo, Can You? or From Head to Toe and move your way
                       through the plot.


                       Patty‐Cake Type Games
                       I don’t know if this is an actual genre of games, perhaps I made it up.  But that is kind of the point of

                       clapping/rhythm games, you make them up.  Beat on the table, clap, work with partners, or make up
                       a pattern by taping on your body.  Middle schoolers often know hand-clap series that go with jump-
                       ropeish (second made up word!) songs that boggle the mind.  There is something about creating the
                       beats that also generates loud responses as students really get into it and compete with the noise.



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